Friday, July 31, 2009

7.31.09 Mailbox

Today the second Mailbox was released. For those of you who do not know what that is, it’s a series of Q&As done by Dave (Okaysamurai). The questions are submitted to him via Twitter, and he selects a few to answer.

Today had some more interesting questions than last week, in my opinion. Here’s a basic summary of the session:

Multiplayer and Locked Doors. It’s uncertain what will happen when a player opens a door in multiplayer. Will the door unlock for only that person, or others as well? One thing Dave suggested was a key respawn.

Multiplayer Rankings. Dave would really like to see this happen.

Previous versions of Atmosphir. The suggestion was made that MiSt re-release previous versions of Atmosphir to celebrate the 1-Year anniversary of the Beta. Dave liked this idea.

Favorite Mods? Dave thinks that the concept of mods is a good one, and it really brings out the creativity in people. A few of his favorites were AtmOsphir and Atmosphir HT (Hey, the same ones that won the MOD Spotlight!).

Time it takes to develop a level? As Dave put it, you can’t just crap out a level. It takes a lot of time and effort to make a winner.

Office Tour. See video.

Making a level for multiplayer. All it will really take to make a pre-existing level compatible for Atmosphir is a few more spawn points, some alterations to the rules, and a few other things.

Pay Pal. It’s coming.

Do Zombiez 8 Atmosphir or atmozphir at zombiez? I honestly couldn’t figure this question out. Dave had some kind of reply, but without knowing the question, I can’t sum it up. Some kind of paradox.

Moving Platforms and Stratosphir. They will be compatible when the new engine is released.

Camera Control. Dave would like to add some kind of camera control options for the “hardcore” gamers.

What would you pay for? Dave really liked the idea of unlocking blocks in-game, or paying Atmos to skip the work and just get the block. I’m sure Boberto wasn’t too pleased by this answer.

GAMES. They probably won’t be coming anytime soon, but if/when they do, they will be more of a “playlist” than a chain of levels.

All in all, it wasn’t too bad. We got a lot of information from this Mailbox. It would seem that Stratosphir is coming along nicely. Adz also made an interesting discovery, which can be found here: http://www.atmosphir.com/forum/index.php?topic=6978.0

Seems as if Dave let a few other things slip that we might not have noticed at first. Thanks to Adz for finding these!

Until next time, Atmosphirians!

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