Saturday, April 10, 2010

Social Networking – Keeping You Up-To-Date With Atmosphir

In today’s day and age, there are so many ways to stay connected. Facebook, MySpace, and Twitter are three of the biggest ways to stay connected and share news. They’re cheap (if not free), effective, and quickly becoming the #1 way to connect with the world. Bigger names in the world are taking notice of it as well. Countless celebrities, companies, and organizations have used social networking to reach out to those who otherwise would not know anything about them.

Atmosphir is no exception to this popular trend. There are numerous ways to stay in touch with and receive updates from Atmosphir, as well as groups within it. The best part is that they’re free and located right on your computer!

Staying in touch with Atmosphir is pretty simple. Twitter is the most frequently updated venue, with updates concerning everything related to the game and its status. Occasionally those who tweet Atmosphir will even receive a response! The official Twitter name is @Atmosphir. If you have a Twitter account, it’s highly recommended that you add it to your watch list! Of course, that is not to say that Facebook does not have its own place. The official Atmosphir fan page, established by Minor Studios, officially represents the game on the world’s most popular social network. While updates are not quite as frequent, they tend to have more substance to them. One of the big Facebook-exclusive features of the fan page is the community polling. Occasionally a question will be asked about how they feel about a particular idea, and anyone is free to respond through the comment system.

The Atmosphir Editorial Staff also have their own Twitter account. You can find it at @AtmosphirES. In the past, the account has been used to provide daily Level of the Day news, updates, and other events taking place. With some transitioning taking place within the Editorial Staff due to some member changes, it’s uncertain where the Twitter account is headed now. However, the only way to find out is to add it to your watch list and find out!

The community itself is also rather involved with Twitter. A majority of the population has a Twitter account, and can be communicated with through the system. This includes some more important members of the community, including Martin Repetto (@Mrepetto) and the moderator staff. It’s not difficult at all to find friends on Twitter!

For those of you who are avid readers of the Atmosphirian, we also have a Twitter and Facebook page for your convenience. Become a fan and receive updates about anything going on here!

Bottom line, it’s not hard to stay in touch with the game you love. All it takes is a few clicks and you’re in. If you’re not already a member of these websites, take a moment to considering becoming one. Despite how much you use it, social networking, as said before, is becoming a huge hobby for the world. You may find something in it that you didn’t see before.

That’s all for today, everyone. Thanks for reading!

Friday, April 9, 2010

Impossible 2 – A Heated Challenge

Ever since their implementation, leaderboards have always been a driving force for players. They provide fun and sometimes heated challenges that keep you coming back for more. That’s good news for the designer, as it means that they receive multiple plays from several users.

Good leaderboard challenges are generally those that do not have a specified high score. Generally that means that the level is timed, and remaining time leads to bonus points. When a challenge gets really heated, a split second can mean the difference between a gold and a silver medal.

Before the official launch, Dave Werner (OkaySamurai) developed a level designed to showcase the new ragdoll effects of dying. In the process, he got a little carried away. The result was known as Impossible 2 (sequel to the original Impossible, which has since been removed from the play browser). An unintentional challenge, it has quickly turned into one of the most played and hottest leaderboard challenges in the game’s history.

Impossible 2 

No one is exactly sure why Impossible 2 is as popular as it is. When looking at it, the level is composed of a long stretch of stone blocks loaded with fire-breathing birds, spinning owl traps, and spiked platforms. This level could quite literally be created in less than fifteen minutes. Regardless of its simplicity, players have fought with tooth and nail for the prized gold medal.

While the name implies that the level itself is unbeatable, that is not the case. At the time of writing, there are 43 ranking on the leaderboards. So how do players manage to beat it? Timing, precision jumping, and above all, luck. Finding a path to the finish flag can be incredibly difficult to do, but once you do, you’d better start memorizing it if you have any dreams of ranking high in the leaderboards. The best tip I can offer is to find a pattern and stick with it. After quite a few frustrating tries, you’re bound to make it to the end.

At the time of writing, there’s a three way tie for first place. Multiplayer, Evilpumpkin95, and CloakedYoshi13 have managed to escape the level with a total of 100,185 points. If you think you’re a good player, I highly suggest you take on their scores. May the best player win!

That’s all for today, everyone. Thanks for reading!

Thursday, April 8, 2010

Tutorial10 Results, Gravity10 News, Atmosphirian on Facebook!

It’s been close to two months since the release of Project Stratosphir, and the community has been hard at work exploring every aspect of the game since then. The results of the community’s work has been truly incredible. From groundbreaking new level designs to some of the coolest avatars you’ll ever see, the game has taken leaps and bounds since version 1.8 (the update prior to Project Stratosphir).

One of the more exciting events of the past few months was Tutorial10, the first design challenge to be presented to the new update. The goal was simple: Create a level which teaches new players what Atmosphir is all about. The community cast their votes for their favorite levels, and the winners were presented a short while after.

For those of you who did not see the video, the winners were (in order from 10th to 1st): The Yellow Brick Road (Fallenflames), Tutorial Sequence (Turqmelon), Training Fortress (TheUltimateYoshi), Neuropasta (Pukezap), Nuinethir’s Guide to Atmosphir (Nuinethir), Isle of Dreams (Drfuzzyness), Ask Stonehead! (Groud), The Ultimate Guide to Atmosphir (Cheezyboom), Tutorial Island 2 (Chillinguy), and The Sunburst Tutorial (Boberto).

Congratulations to everyone who entered, and an extra congratulation to the top three winners! Like any other design challenge, the top three will receive Atmos prizes; 250 for third, 500 for second, and 1,000 for first.

Following Tutorial10 is Gravity10. As the name implies, this design challenge is focused on the Gravity Shifter, which is perhaps one of the most interesting additions to the game. The challenge this time is to create levels which use the new gravity features in a fun and creative way. The deadline for entries is tomorrow, April 9th.

Dave (OkaySamurai) has added an extra incentive for players to participate in this challenge. In addition to issuing Atmos prizes, all designers who enter a level will be entered into a raffle to receive a prize pack from Minor Studios. This pack is guaranteed to include one Atmosphir T-Shirt (A real one, not virtual) in addition to some “goodies” as they were described. The raffle will be held by Dave, following the deadline for the design challenge. Pay attention to the forums for an announcement concerning the winner!

In Atmosphirian news, we have recently launched our very own Facebook fan page! Click here to view it. If you are not familiar with Facebook, simply click the “Become a Fan” button to show your support for the Atmosphirian. Similar to @Atmosphirian on Twitter, becoming a fan on Facebook will keep you up-to-date with everything that is happening in the Atmosphir world. You are also free to leave questions, comments, criticisms, and concerns on this page as well! Pay attention, as we may release some Facebook-exclusive news in the future!

Thanks for reading, everyone!