Showing posts with label Events. Show all posts
Showing posts with label Events. Show all posts

Thursday, August 6, 2009

Community Events 8.6.09

A community could be described as a group of people who does things together as a group. The Atmosphir community is no exception to this. As a community, there are many events going on right now, as well as in the future. The purpose of this post is to keep you updated on some occasions or events happening either now or in the future.

Interview with Dave Werner on Landor Industries Live. (Date/Time Unknown) Coming soon, Dave Werner 9OkaySamurai) will be appearing on Landor Live Industries for a Q&A with the community. Details will be announced as they become available. Keep checking the official thread for details. Topic: http://www.atmosphir.com/forum/index.php?topic=7151.0

Atmosphir Level of the Week with Kaiserg. (Every Thursday) Every Thursday on Landor Industries Live, Kaiserg will be appearing with his selection for Level of the Week. This level is chosen from the previous week’s Levels of the Day by Kaiserg. Stay tuned to Landor Industries Live for more information. All episodes will appear on UStream and YouTube.

Design Challenge: Space09. (Deadline is Wednesday, August 26th) One of the most anticipated events in the community is the design challenge that is released around the time of each Jumpstart. This time, the challenge is Space09, where we are challenged to create a space-themed level. Remember, there are prizes! 1000 Atmos for first, 500 for second, and 250 for third. Stay tuned for more information. Topic: http://www.atmosphir.com/forum/index.php?topic=7123.0

The Atlympics. (Ongoing event; ends when there is a winner) A true challenge for any designer, the Atlympics is a series of matches between some of the greatest level designers. While the entry date is long past, the public’s chance to be involved is drawing closer. In the final round, our judges will no longer be the only ones determining the winner. You, the public, will be allowed to vote in this epic round. Keep paying attention to the Atlympics thread to keep up to date, and be sure to vote for the winner in the final round! Topic: http://www.atmosphir.com/forum/index.php?topic=6560.0

Challenge of the Week. (Ongoing event) hosted by none other than Munchy365, Challenge of the Week is everything the name implies. Every week, four levels are picked. At this point, they are placed into a poll and the community votes on the winner. Whoever has the highest number of votes when the week has ended has their level stickied in the Competition forum. Be sure to vote for your favorites every week!

We are a living community. It is important that we all experience everything we have to offer. Therefore, I encourage you all to take a look at these fine events. Enjoy your time on Atmosphir!

Thanks for reading everyone. We will have coverage of the recent Devcast as soon as I can sit down and listen to it all. There are a full 22 minutes of content in this video and it’s worth listening to.

Until next time, everyone!

Friday, July 17, 2009

Dave Has A Casual Conversation With Atmosphir Players

This afternoon, Dave (OkaySamurai) graced us with his presence over UStream. He spent some time playing levels and talking to those of us who were watching. I was only around to watch him play a few levels, which I believe were called “Sacred Realm” by Gary1, “How I Fell In Love” by DJrunn3r, “Pond S.C.U.M.” by EdacOnag, and “Time Trial Tower Dash [Mini09]” by Colinnn (Me). I don’t believe he beat any of them, but he did reveal that he loves popsicles.

Aside from playing, Dave also held a Q&A session, due to popular demand. For those of you who couldn’t make it, here were the main points, as remembered by Nuinether and me:

-Restart Button. There’s one in development. This is for the levels that you simply have to start all over.

-Game Controller Support. It’s the sort of thing he would like to happen, so odds are it will.

-Chicken Launcher. I’m pretty sure this was a joke, but it was mentioned all the same. Atmosphir will be very interesting if we have to shoot enemies with exploding chickens.

-Angling Blocks/Platforms. Not really any news there.

-Water. It has been confirmed for the new engine, but this was pretty well known already.

-Props. Soon we will be able to attach props to one another.

Among these things, there were a few minor notes. The first, which I’m not sure is worth mentioning, is that Dave likes pie. Second, any level that involves popsicles is an instant five-star, though I’m fairly certain this was a joke. Third, the office is apparently a mess. The fourth is that Dave has a lot of random objects around him. We saw a stuffed AiAi (Monkey Ball), Petey Piranha (Mario), a wooden action figure, some sort of plastic seal, and everyone’s favorite, a car carrying three men that plays obnoxious music (In this case, it was Low Rider by War. Old music is old). He also refused to show footage from the new engine, whose name is still unknown.

Feedback from the meeting was generally good. The community had been pressing for more contact with MiSt (Minor Studios), so this was a popular event. Unfortunately, due to the short notice, many missed it. Also unfortunate was the fact that Dave did not record the session. Of course, this is understandable, because he was the only one talking. The rest of us were typing.

Personally, I would love to see this happen again, perhaps with a little more notice from Dave. The chance to talk with him in a casual environment was a great experience.

As a side note, I'm still working out all the details for the blog. My main focus right now is the banner, which is harder to make than you might think. Any suggestions would be helpful.