Friday, June 4, 2010

It’s The Final Countdown

Atmosphir has been in development for quite awhile now; well over a year and close to two. Its gone from a simple desktop application with limited features to a web browser game with endless possibilities- and more are on the way. This Monday, June 7th, Atmosphir steps out of private beta and welcomes the world into its halls.

While a specific time has not been established for the launch, it’s expected to take place mid-afternoon. When asked why the launch would take place on a Monday, Dave (OkaySamurai) replied that it would be much easier for the Development Team to address issues over the next week as opposed to letting them build up over the weekend, when a fatal error could easily occur.

The waiting list for Atmosphir has been growing longer since its beginnings during the December of last year. Dave has said that the list contains over 50,000 addresses, all awaiting the launch date. Of course, not all 50,000 will enter the game at once, though the size of the community is expected to swell rapidly over the next week.

Along with the official launch will be the return of the Atmo Store, where players can purchase atmos and player’s club benefits to enrich their Atmosphir experience. At this time, all previously owned or earned atmos or club statuses will be returned to players, with the ability to purchase more immediately available. Dave has announced that some features of the store will not be immediately available, such as the 10% Club discount, and prices should be expected to change as adjustments are made.

Community member Scary101 had a chance to meet up with DEV Team member Kotorna in a multiplayer match recently, and gleamed some information from him. The new laser weapons which were recently announced will not be a launch feature, but will be added in the near future. Small changes can be expected to be seen on the website, though none of them will be major. As an added benefit, Player’s Club members should receive their first exclusive gift on Monday as well.

Dave has also said that there is a very special surprise update planned for the first week of public launch. While it may not be much of a surprise anymore, players are speculating what it could contain. One of the more popular guesses references a secret message planted in the game itself which says that triggers are completed. While this hasn’t been confirmed by Minor Studios in any way, it is a definite possibility.

Whatever the future may bring, it’s certain that it will mean big news for Atmosphir and Minor Studios. As it has been said, this is not an ending. This is only a beginning.

That’s all for today. Thanks for reading!

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